NASA Office of Logic Design
A scientific study of the problems of
digital engineering for space flight systems,
with a view to their practical solution.
2005 MAPLD International Conference
Ronald Reagan Building and International Trade Center
Washington, D.C.
September 7-9, 2005
Detailed Instructions for Poster Presentations
Dear Poster Presenter/Author,
The instructions on this page will supplement the
general presentation instructions for all presentations.
- Define your acronyms. You may include a slide with an acronym list if you
like or you may embed them in your poster text. MAPLD has a diverse
audience and may not be familiar with TLAs that you use every day.
- Your poster should be set up no later then Wednesday
morning, September 7, 2005. It will remain up throughout the
conference.
- There will be a dedicated time set aside for posters.
At least one of the authors is required to man the poster during this time.
- You will be supplied a poster
board that is 7 feet high and 4 feet wide. For an effective presentation, it is
recommended that the lower two feet as well as the upper foot be considered keep out
zones. However, the entire surface will be made available for you to use.
- Your poster will be held up with Velcro fasteners
(provided by MAPLD) that are affixed to the back of your presentation.
- If you print your poster yourself on 8 1/2" x 11" paper,
please be sure to use good quality paper. We have had good luck with
HammerMill Cover Stock, using a Cream Pastel, which is not very expensive.
Many graphics departments will mount hardcopies on foam core which produces
the best results. Inexpensive copier paper, while readily available,
frequently wrinkles and creases and lacks a professional look.
If you have any questions about these instructions, please do not hesitate to
call or email me at
mapld2005@klabs.org.
We look forward to working with each of you this year in creating effective presentations
and a successful conference.
-or-
2005
MAPLD International Conference Home Page
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Office of Logic Design
Last Revised:
February 03, 2010
Digital Engineering
Institute
Web Grunt: Richard
Katz