NASA Office of Logic Design

NASA Office of Logic Design

A scientific study of the problems of digital engineering for space flight systems,
with a view to their practical solution.

2004 MAPLD International Conference

Ronald Reagan Building and International Trade Center
Washington, D.C.

September 8-10, 2004

Panel Session

Thursday Evening, September 9, 2004

We have discussed "Why Is Software So Hard?"
"Why is Mars So Hard"

which naturally leads into ...

"Why Is Space Exploration So Hard?
The Roles of Man and Machine"

Kevin Hames, NASA Johnson Space Center, Co-Chair for AIAA Journal Publications
Panel Moderator: Kevin Hames
NASA Johnson Space Center 

Panel Member


Howard McCurdy

American University, School of Public Affairs

Matt Forsbacka

Project Prometheus, NASA

Hugh Blair-Smith

MIT Instrumentation Laboratory, Apollo

Dr. Tom Jones

Planetary Scientist, Author, and Former NASA Astronaut


  1. "Is Human Spaceflight Obsolete?," JAMES A. VAN ALLEN.  "Risk is high, cost is enormous, science is insignificant. Does anyone have a good rationale for sending humans into space?"

We invite your participation in our Panel Session.


Richard B. Katz
NASA Goddard Space Flight Center

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Last Revised: February 03, 2010
Digital Engineering Institute
Web Grunt: Richard Katz