NASA Office of Logic Design

NASA Office of Logic Design

A scientific study of the problems of digital engineering for space flight systems,
with a view to their practical solution.


2004 MAPLD International Conference

Ronald Reagan Building and International Trade Center
Washington, D.C.

September 8-10, 2004

Panel Session

Thursday Evening, September 9, 2004

We have discussed "Why Is Software So Hard?"
-and-
"Why is Mars So Hard"

which naturally leads into ...

"Why Is Space Exploration So Hard?
The Roles of Man and Machine"

Kevin Hames, NASA Johnson Space Center, Co-Chair for AIAA Journal Publications
Panel Moderator: Kevin Hames
NASA Johnson Space Center 


Panel Member


Organization

Howard McCurdy

American University, School of Public Affairs

Matt Forsbacka

Project Prometheus, NASA

Hugh Blair-Smith

MIT Instrumentation Laboratory, Apollo

Dr. Tom Jones

Planetary Scientist, Author, and Former NASA Astronaut


References:

  1. "Is Human Spaceflight Obsolete?," JAMES A. VAN ALLEN.  "Risk is high, cost is enormous, science is insignificant. Does anyone have a good rationale for sending humans into space?"

We invite your participation in our Panel Session.

Thanks,

Richard B. Katz
NASA Goddard Space Flight Center
mapld2004@klabs.org


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Digital Engineering Institute
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